
Impressively, this level of performance continues throughout the rest of game, with frame-rates rarely seeing any impact at all. The impact to gameplay was non-existent, and as result we were looking at the most consistent 1080p60 remaster since 4A Games' superb Metro Redux collection. Our initial look at the opening 20-30 minutes of the game last week (and embedded at the foot of this article) revealed a near locked 60fps throughout the entire sequence, with only a single two frame drop manifesting at the beginning of one battle. The breathtaking opening scene alone, set upon the giant Titan Gaia, still impresses with its sense of scale and cinematic direction. Often compared to Uncharted 2 as a technical showcase, God of War 3 remains a benchmark visual achievement for PlayStation 3, offering up levels of detail and graphical polish that firmly established the console's technological prowess back in 2010. From a visual perspective, nothing can quite top the experience found when locking resolution and frame-rate to the specs of your display, but even better than that, God of War 3 emphasises how gameplay can be improved via the remastering process too. God of War 3 Remastered stands apart from the crowd by delivering a full 1080p presentation in combination with performance that is to all intents and purposes locked at 60fps. The deluge of HD remasters shows no sign of abating - fatigue is starting to kick in, but the allure of prettier, smoother, enhanced versions of genuine classics remains a pretty enticing proposition.
